Move terminal-related selection logic into st.c
The front-end determines information about mouse clicks and motion, and the terminal handles the actual selection start/extend/dirty logic by row and column. While we're in the neighborhood, we'll also rename getbuttoninfo() to mousesel() which is, at least, less wrong. Signed-off-by: Devin J. Pohly <djpohly@gmail.com>
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37
st.c
37
st.c
@ -140,6 +140,7 @@ static void tscrollup(int, int);
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static void tscrolldown(int, int);
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static void tsetattr(int *, int);
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static void tsetchar(Rune, Glyph *, int, int);
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static void tsetdirt(int, int);
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static void tsetscroll(int, int);
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static void tswapscreen(void);
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static void tsetmode(int, int, int *, int);
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@ -384,6 +385,42 @@ tlinelen(int y)
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return i;
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}
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void
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selstart(int col, int row, int snap)
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{
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selclear();
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sel.mode = SEL_EMPTY;
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sel.type = SEL_REGULAR;
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sel.snap = snap;
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sel.oe.x = sel.ob.x = col;
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sel.oe.y = sel.ob.y = row;
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selnormalize();
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if (sel.snap != 0)
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sel.mode = SEL_READY;
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tsetdirt(sel.nb.y, sel.ne.y);
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}
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void
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selextend(int col, int row, int type)
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{
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int oldey, oldex, oldsby, oldsey, oldtype;
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oldey = sel.oe.y;
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oldex = sel.oe.x;
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oldsby = sel.nb.y;
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oldsey = sel.ne.y;
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oldtype = sel.type;
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sel.alt = IS_SET(MODE_ALTSCREEN);
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sel.oe.x = col;
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sel.oe.y = row;
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selnormalize();
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sel.type = type;
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if (oldey != sel.oe.y || oldex != sel.oe.x || oldtype != sel.type)
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tsetdirt(MIN(sel.nb.y, oldsby), MAX(sel.ne.y, oldsey));
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}
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void
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selnormalize(void)
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{
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