handle tabulation (still not perfect)
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2
st.h
2
st.h
@ -66,6 +66,8 @@ enum { CRset=1 , CRupdate=2 }; /* Character state */
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enum { TMwrap=1 , TMinsert=2 }; /* Terminal mode */
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enum { SCupdate, SCredraw }; /* screen draw mode */
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typedef int Color;
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typedef struct {
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char c; /* character code */
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char mode; /* attribute flags */
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