added xlock command (I need it regularly)
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30
client.c
30
client.c
@ -11,9 +11,7 @@
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#include "dwm.h"
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static void floating(void);
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static void tiling(void);
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static void (*arrange)(void) = floating;
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static void (*arrange)(void *) = floating;
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void
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max(void *aux)
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@ -24,27 +22,30 @@ max(void *aux)
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stack->y = sy;
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stack->w = sw - 2 * stack->border;
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stack->h = sh - 2 * stack->border;
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craise(stack);
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resize(stack);
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discard_events(EnterWindowMask);
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}
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static void
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floating(void)
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void
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floating(void *aux)
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{
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Client *c;
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arrange = floating;
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for(c = stack; c; c = c->snext)
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resize(c);
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discard_events(EnterWindowMask);
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}
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static void
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tiling(void)
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void
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tiling(void *aux)
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{
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Client *c;
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int n, cols, rows, gw, gh, i, j;
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float rt, fd;
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arrange = tiling;
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if(!clients)
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return;
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for(n = 0, c = clients; c; c = c->next, n++);
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@ -75,17 +76,6 @@ tiling(void)
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discard_events(EnterWindowMask);
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}
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void
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toggle(void *aux)
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{
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if(arrange == floating)
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arrange = tiling;
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else
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arrange = floating;
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arrange();
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}
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void
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sel(void *aux)
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{
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@ -280,7 +270,7 @@ manage(Window w, XWindowAttributes *wa)
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GrabModeAsync, GrabModeSync, None, None);
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XGrabButton(dpy, Button3, Mod1Mask, c->win, False, ButtonPressMask,
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GrabModeAsync, GrabModeSync, None, None);
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arrange();
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arrange(NULL);
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XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2);
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focus(c);
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}
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@ -400,7 +390,7 @@ unmanage(Client *c)
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XFlush(dpy);
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XSetErrorHandler(error_handler);
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XUngrabServer(dpy);
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arrange();
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arrange(NULL);
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if(stack)
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focus(stack);
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}
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