introduced Layout struct
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19
dwm.h
19
dwm.h
@ -24,9 +24,8 @@
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*
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* Keys and tagging rules are organized as arrays and defined in the config.h
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* file. These arrays are kept static in event.o and tag.o respectively,
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* because no other part of dwm needs access to them. The current mode is
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* represented by the arrange() function pointer, which wether points to
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* dofloat() or dotile().
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* because no other part of dwm needs access to them. The current layout is
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* represented by the lt pointer.
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*
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* To understand everything else, start reading main.c:main().
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*/
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@ -81,21 +80,26 @@ struct Client {
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Window win;
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};
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typedef struct {
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const char *symbol;
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void (*arrange)(void);
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} Layout;
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extern const char *tags[]; /* all tags */
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extern char stext[256]; /* status text */
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extern int bh, bmw; /* bar height, bar mode label width */
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extern int screen, sx, sy, sw, sh; /* screen geometry */
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extern int wax, way, wah, waw; /* windowarea geometry */
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extern unsigned int bh, blw; /* bar height, bar layout label width */
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extern unsigned int master, nmaster; /* master percent, number of master clients */
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extern unsigned int ntags, numlockmask; /* number of tags, dynamic lock mask */
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extern void (*handler[LASTEvent])(XEvent *); /* event handler */
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extern void (*arrange)(void); /* arrange function, indicates mode */
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extern Atom wmatom[WMLast], netatom[NetLast];
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extern Bool running, selscreen, *seltag; /* seltag is array of Bool */
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extern Client *clients, *sel, *stack; /* global client list and stack */
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extern Cursor cursor[CurLast];
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extern DC dc; /* global draw context */
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extern Display *dpy;
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extern Layout *lt;
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extern Window root, barwin;
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/* client.c */
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@ -124,17 +128,18 @@ extern void sendevent(Window w, Atom a, long value); /* send synthetic event to
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extern int xerror(Display *dsply, XErrorEvent *ee); /* dwm's X error handler */
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/* screen.c */
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extern void compileregexps(void); /* initialize regexps of rules defined in config.h */
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extern void compileregs(void); /* initialize regexps of rules defined in config.h */
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extern void dofloat(void); /* arranges all windows floating */
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extern void dotile(void); /* arranges all windows tiled */
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extern void incnmaster(Arg *arg); /* increments nmaster with arg's index value */
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extern void initlayouts(void); /* initialize layout array */
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extern Bool isvisible(Client *c); /* returns True if client is visible */
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extern void resizemaster(Arg *arg); /* resizes the master percent with arg's index value */
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extern void restack(void); /* restores z layers of all clients */
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extern void settags(Client *c, Client *trans); /* sets tags of c */
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extern void tag(Arg *arg); /* tags c with arg's index */
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extern void togglefloat(Arg *arg); /* toggles focusesd client between floating/non-floating state */
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extern void togglemode(Arg *arg); /* toggles global arrange function (dotile/dofloat) */
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extern void togglelayout(Arg *arg); /* toggles layout */
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extern void toggletag(Arg *arg); /* toggles c tags with arg's index */
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extern void toggleview(Arg *arg); /* toggles the tag with arg's index (in)visible */
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extern void view(Arg *arg); /* views the tag with arg's index */
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