handling WM_STATE seems to make DnD in gtk/qt apps working, well let's handle this in dwm as well
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9
client.c
9
client.c
@ -53,6 +53,13 @@ grabbuttons(Client *c, Bool focused) {
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GrabModeAsync, GrabModeSync, None, None);
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}
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static void
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setclientstate(Client *c, long state) {
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long data[] = {state, None};
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XChangeProperty(dpy, c->win, wmatom[WMState], wmatom[WMState], 32,
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PropModeReplace, (unsigned char *)data, 2);
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}
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static int
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xerrordummy(Display *dsply, XErrorEvent *ee) {
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return 0;
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@ -169,6 +176,7 @@ manage(Window w, XWindowAttributes *wa) {
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stack = clients = c;
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XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
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XMapWindow(dpy, c->win);
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setclientstate(c, NormalState);
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if(isvisible(c))
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focus(c);
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arrange();
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@ -293,6 +301,7 @@ unmanage(Client *c) {
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focus(nc);
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}
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XUngrabButton(dpy, AnyButton, AnyModifier, c->win);
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setclientstate(c, WithdrawnState);
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free(c->tags);
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free(c);
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XSync(dpy, False);
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