removed all defines of geoms, implemented setgeoms() instead, added config.anselm.h to show how I'd like to see that people edit their geoms
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34
config.def.h
34
config.def.h
@ -10,35 +10,6 @@
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#define SELBGCOLOR "#0066ff"
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#define SELFGCOLOR "#ffffff"
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/* bar position */
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#define BX sx
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#define BY sy
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#define BW sw
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/* window area */
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#define WX 0
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#define WY bh
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#define WW sw
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#define WH sh - bh
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/* master area */
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#define MX WX
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#define MY WY
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#define MW ((int)(((float)sw) * 0.6))
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#define MH WH
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/* tile area, might be on a different screen */
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#define TX MX + MW
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#define TY WY
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#define TW WW - MW
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#define TH WH
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/* monocle area, might be restricted to a specific screen */
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#define MOX WX
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#define MOY WY
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#define MOW WW
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#define MOH WH
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/* tagging */
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const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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@ -66,13 +37,8 @@ Layout layouts[] = {
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#define MODKEY Mod1Mask
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Key keys[] = {
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/* modifier key function argument */
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#if ANSELM_OFFICE
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{ MODKEY, XK_p, spawn,
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"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"' -x 0 -y 0 -w 1280" },
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#else
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{ MODKEY, XK_p, spawn,
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"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
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#endif
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{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },
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{ MODKEY, XK_j, focusnext, NULL },
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{ MODKEY, XK_k, focusprev, NULL },
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