made fullscreen apps working fine in floating mode (there is no sane way to make them work in tiled mode, thus I switch to floating mode if I run such kind of app), also fixed the xterm issue reported by Sander

This commit is contained in:
arg@10ksloc.org
2006-08-02 16:32:05 +02:00
parent a55f0e12fe
commit 95e8d12b71
9 changed files with 93 additions and 80 deletions

17
tag.c
View File

@ -3,7 +3,6 @@
* See LICENSE file for license details.
*/
#include "dwm.h"
#include <regex.h>
#include <stdio.h>
#include <string.h>
@ -86,26 +85,26 @@ dotile(Arg *arg)
if(n == 1) {
c->x = sx;
c->y = sy + bh;
c->w = sw - 2 * c->border;
c->h = sh - 2 * c->border - bh;
c->w = sw - 2;
c->h = sh - 2 - bh;
}
else if(i == 0) {
c->x = sx;
c->y = sy + bh;
c->w = mw - 2 * c->border;
c->h = sh - 2 * c->border - bh;
c->w = mw - 2;
c->h = sh - 2 - bh;
}
else if(h > bh) {
c->x = sx + mw;
c->y = sy + (i - 1) * h + bh;
c->w = w - 2 * c->border;
c->h = h - 2 * c->border;
c->w = w - 2;
c->h = h - 2;
}
else { /* fallback if h < bh */
c->x = sx + mw;
c->y = sy + bh;
c->w = w - 2 * c->border;
c->h = sh - 2 * c->border - bh;
c->w = w - 2;
c->h = sh - 2 - bh;
}
resize(c, False, TopLeft);
i++;