recent changes, introduced togglebar, changed some defines into variable declarations where possible
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13
config.def.h
13
config.def.h
@ -1,7 +1,6 @@
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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#define BORDERPX 1
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#define FONT "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*"
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#define NORMBORDERCOLOR "#cccccc"
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#define NORMBGCOLOR "#cccccc"
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@ -9,7 +8,10 @@
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#define SELBORDERCOLOR "#0066ff"
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#define SELBGCOLOR "#0066ff"
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#define SELFGCOLOR "#ffffff"
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#define SNAP 32 /* snap pixel */
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unsigned int borderpx = 1; /* border pixel of windows */
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unsigned int snap = 32; /* snap pixel */
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Bool showbar = True; /* False means no bar */
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Bool topbar = True; /* False means bottom bar */
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/* tagging */
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const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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@ -20,9 +22,11 @@ Rule rules[] = {
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};
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/* layout(s) */
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#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
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#define MFACT 0.55 /* master factor [0.1 .. 0.9] */
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double mfact = 0.55;
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Bool resizehints = True; /* False means respect size hints in tiled resizals */
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#include "tile.c"
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Layout layouts[] = {
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/* symbol arrange geom */
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{ "[]=", tile, updatetilegeom }, /* first entry is default */
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@ -35,6 +39,7 @@ Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, "exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
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{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },
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{ MODKEY, XK_b, togglebar, NULL },
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{ MODKEY, XK_j, focusnext, NULL },
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{ MODKEY, XK_k, focusprev, NULL },
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{ MODKEY, XK_h, setmfact, "-0.05" },
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