renamed untiled into floating, keeping tiled instead of tiling (afaik tiled sounds more correct) - English speakers convinced me
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4
tag.c
4
tag.c
@ -12,7 +12,7 @@
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typedef struct {
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const char *prop;
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const char *tags;
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Bool isuntiled;
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Bool isfloating;
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} Rule;
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typedef struct {
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@ -83,7 +83,7 @@ settags(Client *c, Client *trans) {
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ch.res_name ? ch.res_name : "", c->name);
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for(i = 0; i < nrules; i++)
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if(regs[i].propregex && !regexec(regs[i].propregex, prop, 1, &tmp, 0)) {
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c->isuntiled = rule[i].isuntiled;
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c->isfloating = rule[i].isfloating;
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for(j = 0; regs[i].tagregex && j < ntags; j++) {
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if(!regexec(regs[i].tagregex, tags[j], 1, &tmp, 0)) {
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matched = True;
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