renamed untiled into floating, keeping tiled instead of tiling (afaik tiled sounds more correct) - English speakers convinced me

This commit is contained in:
Anselm R. Garbe
2007-02-22 22:10:16 +01:00
parent 671442e89d
commit 338c083858
9 changed files with 63 additions and 63 deletions

View File

@ -31,7 +31,7 @@ tile(void) {
if(c->isbanned)
XMoveWindow(dpy, c->win, c->x, c->y);
c->isbanned = False;
if(c->isuntiled)
if(c->isfloating)
continue;
c->ismax = False;
nx = wax;
@ -69,6 +69,29 @@ LAYOUTS
/* extern */
void
floating(void) {
Client *c;
for(c = clients; c; c = c->next) {
if(isvisible(c)) {
if(c->isbanned)
XMoveWindow(dpy, c->win, c->x, c->y);
c->isbanned = False;
resize(c, c->x, c->y, c->w, c->h, True);
}
else {
c->isbanned = True;
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
}
if(!sel || !isvisible(sel)) {
for(c = stack; c && !isvisible(c); c = c->snext);
focus(c);
}
restack();
}
void
focusclient(const char *arg) {
Client *c;
@ -144,7 +167,7 @@ initlayouts(void) {
Client *
nexttiled(Client *c) {
for(; c && (c->isuntiled || !isvisible(c)); c = c->next);
for(; c && (c->isfloating || !isvisible(c)); c = c->next);
return c;
}
@ -156,10 +179,10 @@ restack(void) {
drawstatus();
if(!sel)
return;
if(sel->isuntiled || lt->arrange == untile)
if(sel->isfloating || lt->arrange == floating)
XRaiseWindow(dpy, sel->win);
if(lt->arrange != untile) {
if(!sel->isuntiled)
if(lt->arrange != floating) {
if(!sel->isfloating)
XLowerWindow(dpy, sel->win);
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
if(c == sel)
@ -198,7 +221,7 @@ void
togglemax(const char *arg) {
XEvent ev;
if(!sel || (lt->arrange != untile && !sel->isuntiled) || sel->isfixed)
if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
return;
if((sel->ismax = !sel->ismax)) {
sel->rx = sel->x;
@ -213,35 +236,12 @@ togglemax(const char *arg) {
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
void
untile(void) {
Client *c;
for(c = clients; c; c = c->next) {
if(isvisible(c)) {
if(c->isbanned)
XMoveWindow(dpy, c->win, c->x, c->y);
c->isbanned = False;
resize(c, c->x, c->y, c->w, c->h, True);
}
else {
c->isbanned = True;
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
}
if(!sel || !isvisible(sel)) {
for(c = stack; c && !isvisible(c); c = c->snext);
focus(c);
}
restack();
}
void
zoom(const char *arg) {
unsigned int n;
Client *c;
if(!sel || lt->arrange != tile || sel->isuntiled)
if(!sel || lt->arrange != tile || sel->isfloating)
return;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++;