renamed untiled into floating, keeping tiled instead of tiling (afaik tiled sounds more correct) - English speakers convinced me
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2
draw.c
2
draw.c
@ -81,7 +81,7 @@ drawstatus(void) {
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dc.x = x;
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if(sel) {
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drawtext(sel->name, dc.sel);
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drawsquare(sel->ismax, sel->isuntiled, dc.sel);
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drawsquare(sel->ismax, sel->isfloating, dc.sel);
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}
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else
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drawtext(NULL, dc.norm);
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