separated layout-specific stuff into separate .h and .c files which are included in config.h resp. config.mk - this allows writing layouts for dwm without any need to patch existing code
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41
float.c
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41
float.c
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/* See LICENSE file for copyright and license details. */
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#include "dwm.h"
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/* extern */
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void
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floating(void) {
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Client *c;
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if(lt->arrange != floating)
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return;
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for(c = clients; c; c = c->next)
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if(isvisible(c)) {
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unban(c);
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resize(c, c->x, c->y, c->w, c->h, True);
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}
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else
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ban(c);
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focus(NULL);
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restack();
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}
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void
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togglemax(const char *arg) {
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XEvent ev;
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if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
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return;
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if((sel->ismax = !sel->ismax)) {
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sel->rx = sel->x;
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sel->ry = sel->y;
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sel->rw = sel->w;
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sel->rh = sel->h;
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resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
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}
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else
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resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
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drawstatus();
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while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
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}
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