@ -120,7 +120,7 @@ drawstatus(void) {
dc.x += dc.w;
}
dc.w = bmw;
drawtext(arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, dc.status, False, False);
drawtext(mtext, dc.status, False, False);
x = dc.x + dc.w;
dc.w = textw(stext);
dc.x = bw - dc.w;
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