removed c->f{x,y,w,h} and c->t{x,y,w,h} in favor for the new rule handling remembering two kinds of geometries is unnecessary, removed the randomized (x,y) setting on dofloat startup, was kind too random und unpredictable
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34
tag.c
34
tag.c
@ -53,7 +53,6 @@ dofloat(Arg *arg)
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arrange = dofloat;
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for(c = clients; c; c = c->next) {
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setgeom(c);
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if(c->tags[tsel]) {
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resize(c, True, TopLeft);
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}
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@ -87,7 +86,6 @@ dotile(Arg *arg)
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h = sh - bh;
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for(i = 0, c = clients; c; c = c->next) {
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setgeom(c);
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if(c->tags[tsel]) {
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if(c->isfloat) {
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higher(c);
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@ -95,28 +93,28 @@ dotile(Arg *arg)
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continue;
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}
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if(n == 1) {
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*c->x = sx;
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*c->y = sy + bh;
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*c->w = sw - 2 * c->border;
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*c->h = sh - 2 * c->border - bh;
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c->x = sx;
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c->y = sy + bh;
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c->w = sw - 2 * c->border;
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c->h = sh - 2 * c->border - bh;
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}
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else if(i == 0) {
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*c->x = sx;
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*c->y = sy + bh;
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*c->w = mw - 2 * c->border;
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*c->h = sh - 2 * c->border - bh;
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c->x = sx;
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c->y = sy + bh;
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c->w = mw - 2 * c->border;
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c->h = sh - 2 * c->border - bh;
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}
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else if(h > bh) {
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*c->x = sx + mw;
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*c->y = sy + (i - 1) * h + bh;
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*c->w = w - 2 * c->border;
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*c->h = h - 2 * c->border;
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c->x = sx + mw;
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c->y = sy + (i - 1) * h + bh;
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c->w = w - 2 * c->border;
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c->h = h - 2 * c->border;
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}
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else { /* fallback if h < bh */
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*c->x = sx + mw;
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*c->y = sy + bh;
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*c->w = w - 2 * c->border;
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*c->h = sh - 2 * c->border - bh;
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c->x = sx + mw;
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c->y = sy + bh;
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c->w = w - 2 * c->border;
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c->h = sh - 2 * c->border - bh;
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}
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resize(c, False, TopLeft);
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i++;
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