moved floating to layout.c, kept tile.c outside
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2
dwm.h
2
dwm.h
@ -120,12 +120,14 @@ unsigned int textw(const char *text); /* return the width of text in px*/
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void grabkeys(void); /* grab all keys defined in config.h */
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/* layout.c */
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void floating(void); /* arranges all windows floating, fallback layout */
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void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
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void initlayouts(void); /* initialize layout array */
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Client *nexttiled(Client *c); /* returns tiled successor of c */
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void restack(void); /* restores z layers of all clients */
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void setlayout(const char *arg); /* sets layout, NULL means next layout */
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void togglebar(const char *arg); /* shows/hides the bar */
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void togglemax(const char *arg); /* toggles maximization of floating client */
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/* main.c */
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void updatebarpos(void); /* updates the bar position */
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