inputw: improve correctness and startup performance, by NRK
Always use ~30% of the monitor width for the input in horizontal mode. Patch adapted from NRK patches. This also does not calculate inputw when using vertical mode anymore (because the code is removed).
This commit is contained in:
10
dmenu.c
10
dmenu.c
@ -610,13 +610,12 @@ static void
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setup(void)
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{
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int x, y, i, j;
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unsigned int du, tmp;
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unsigned int du;
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XSetWindowAttributes swa;
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XIM xim;
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Window w, dw, *dws;
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XWindowAttributes wa;
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XClassHint ch = {"dmenu", "dmenu"};
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struct item *item;
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#ifdef XINERAMA
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XineramaScreenInfo *info;
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Window pw;
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@ -674,12 +673,7 @@ setup(void)
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mw = wa.width;
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}
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promptw = (prompt && *prompt) ? TEXTW(prompt) - lrpad / 4 : 0;
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for (item = items; item && item->text; ++item) {
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if ((tmp = textw_clamp(item->text, mw/3)) > inputw) {
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if ((inputw = tmp) == mw/3)
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break;
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}
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}
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inputw = mw / 3; /* input width: ~30% of monitor width */
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match();
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/* create menu window */
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