drw: minor improvement to the nomatches cache

1. use `unsigned int` to store the codepoints, this avoids waste on
   common case where `long` is 64bits. and POSIX guarantees `int` to be
   at least 32bits so there's no risk of truncation.
2. since switching to `unsigned int` cuts down the memory requirement by
   half, double the cache size from 64 to 128.
3. instead of a linear search, use a simple hash-table for O(1) lookups.
This commit is contained in:
NRK
2023-07-07 17:00:42 +06:00
committed by Hiltjo Posthuma
parent 0fe460dbd4
commit 7ab0cb5ef0
3 changed files with 13 additions and 12 deletions

1
util.h
View File

@ -3,6 +3,7 @@
#define MAX(A, B) ((A) > (B) ? (A) : (B))
#define MIN(A, B) ((A) < (B) ? (A) : (B))
#define BETWEEN(X, A, B) ((A) <= (X) && (X) <= (B))
#define LENGTH(X) (sizeof (X) / sizeof (X)[0])
void die(const char *fmt, ...);
void *ecalloc(size_t nmemb, size_t size);