17 Commits

Author SHA1 Message Date
pbentes
afaaec6f56 Added a reset of the elapsed time in the crouch 2024-09-01 19:40:40 +01:00
pbentes
c315b8a9a4 Created player actor scene 2024-09-01 14:38:14 +01:00
pbentes
3d665406a5 Added camera look script 2024-09-01 14:37:59 +01:00
pbentes
6a143e2402 Added player script to handle player actor initialization 2024-09-01 14:37:49 +01:00
pbentes
a5ccebd798 Added walking state 2024-09-01 14:37:03 +01:00
pbentes
317af8672a Added running state 2024-09-01 14:36:53 +01:00
pbentes
dbfdc6f422 Added ducking state 2024-09-01 14:36:43 +01:00
pbentes
d3e82d32ee Added airborne locomotion state 2024-09-01 14:36:21 +01:00
pbentes
d4a4b6ce4a Updated the locomotion script to fetch the settings from the current locomotion state 2024-09-01 14:36:03 +01:00
pbentes
439fa3f5cd Fixed a couple values in the ShapeCast3D node 2024-08-31 14:42:36 +01:00
pbentes
b373de8f38 Added a base locomotion state class 2024-08-31 14:31:51 +01:00
pbentes
0ebd30de24 Updated the locomotion settings resource so the jump impulse is not exported 2024-08-31 14:31:30 +01:00
pbentes
e3f9ecfc70 Created the locomotion system scene 2024-08-30 00:11:28 +01:00
pbentes
1b92e29897 Added the locomotion script 2024-08-30 00:11:04 +01:00
pbentes
678024577d Added the locomotion settings resource class 2024-08-29 23:43:15 +01:00
pbentes
dc8033e46e Added comments explaining the function of classes 2024-08-29 23:31:16 +01:00
pbentes
74487f9cfd Added state machine source code 2024-08-29 22:35:31 +01:00