Added comments explaining the function of classes
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"""
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Defines the State class. This class is an interface that defines methods to
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be overriden by the implementations to be used by the State Machine class.
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"""
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class_name State
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extends Node
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"""
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Defines the State Machine class. This class handles the lifecycle of the
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states that implement the gameplay.
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"""
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class_name StateMachine
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extends Node
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