Added a new step obstacle to test the functionality of steping over objects

This commit is contained in:
pbentes 2024-09-01 19:37:40 +01:00
parent 6e314ef557
commit dbbac79339

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://uu486cuub2hj"] [gd_scene load_steps=13 format=3 uid="uid://uu486cuub2hj"]
[ext_resource type="Material" uid="uid://kltqp8pohwcp" path="res://levels/devtest/materials/floor.tres" id="1_i37c5"] [ext_resource type="Material" uid="uid://kltqp8pohwcp" path="res://levels/devtest/materials/floor.tres" id="1_i37c5"]
[ext_resource type="Material" uid="uid://ceyfatuhguf1h" path="res://levels/devtest/materials/obstacle.tres" id="2_h0dxl"] [ext_resource type="Material" uid="uid://ceyfatuhguf1h" path="res://levels/devtest/materials/obstacle.tres" id="2_h0dxl"]
@ -31,6 +31,9 @@ size = Vector3(0.03, 5, 0.5)
[sub_resource type="BoxMesh" id="BoxMesh_2fetm"] [sub_resource type="BoxMesh" id="BoxMesh_2fetm"]
size = Vector3(10, 5, 10) size = Vector3(10, 5, 10)
[sub_resource type="BoxMesh" id="BoxMesh_mjdeu"]
size = Vector3(5, 0.3, 5)
[node name="Devtest" type="Node3D"] [node name="Devtest" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
@ -68,4 +71,10 @@ material_override = ExtResource("2_h0dxl")
use_collision = true use_collision = true
mesh = SubResource("BoxMesh_2fetm") mesh = SubResource("BoxMesh_2fetm")
[node name="Step" type="CSGMesh3D" parent="."]
transform = Transform3D(0.99999, 0, -0.00441563, 0, 1, 0, 0.00441563, 0, 0.99999, -2.946, 0.15, -9.852)
material_override = ExtResource("2_h0dxl")
use_collision = true
mesh = SubResource("BoxMesh_mjdeu")
[node name="Player" parent="." instance=ExtResource("4_gq5tr")] [node name="Player" parent="." instance=ExtResource("4_gq5tr")]