extends Control @onready var networking = get_node("/root/Network") @onready var host_ip: LineEdit = $MarginContainer/VBoxContainer/HostIP func _ready(): networking.game_scene = "res://ui/main_scene/main_scene.tscn" func _on_host_game_pressed(): networking.host_game() func _on_join_game_pressed(): networking.join_game(host_ip.text)