From d485656b58424f5934a41c32f3f050fa25f91363 Mon Sep 17 00:00:00 2001 From: pbentes Date: Thu, 8 Feb 2024 18:51:06 +0000 Subject: [PATCH] Exported networking variables --- autoload/network/scripts/network.gd | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/autoload/network/scripts/network.gd b/autoload/network/scripts/network.gd index a996adb..0b82d12 100644 --- a/autoload/network/scripts/network.gd +++ b/autoload/network/scripts/network.gd @@ -9,10 +9,10 @@ signal server_disconnected #endregion -const PORT: int = 7000 -const DEFAULT_SERVER_IP: String = "127.0.0.1" -const MAX_CONNECTIONS: int = 20 -const COMPRESSION_ALGO: ENetConnection.CompressionMode = ENetConnection.COMPRESS_ZLIB +@export var DEFAULT_SERVER_IP: String = "127.0.0.1" +@export var PORT: int = 7000 +@export var MAX_CONNECTIONS: int = 20 +@export var COMPRESSION_ALGO: ENetConnection.CompressionMode = ENetConnection.COMPRESS_RANGE_CODER var players = {} @@ -97,6 +97,7 @@ func _on_server_disconnected(): multiplayer.multiplayer_peer = null players.clear() server_disconnected.emit() + get_tree().change_scene_to_file("res://ui/main_menu/main_menu.tscn") #endregion