Renamed a couple variables to improve readability
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@ -21,26 +21,26 @@ func _process(_delta):
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@rpc("any_peer", "call_remote", "unreliable_ordered", 1)
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func playback_voip(packed_frames: PackedFloat32Array):
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playback.push_buffer(unpack_mono(packed_frames))
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playback.push_buffer(mono_to_stereo(packed_frames))
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func stereo_to_mono(frames: PackedVector2Array) -> PackedFloat32Array:
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var float_array = PackedFloat32Array()
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float_array.resize(frames.size())
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func stereo_to_mono(stereo_frames: PackedVector2Array) -> PackedFloat32Array:
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var mono_frames = PackedFloat32Array()
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mono_frames.resize(stereo_frames.size())
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var i: int = 0
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for frame: Vector2 in frames:
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float_array[i] = (frame.x + frame.y) / 2
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for stereo_frame: Vector2 in stereo_frames:
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mono_frames[i] = (stereo_frame.x + stereo_frame.y) / 2
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i += 1
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return float_array
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return mono_frames
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func unpack_mono(packed_frames: PackedFloat32Array) -> PackedVector2Array:
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var frames: PackedVector2Array = PackedVector2Array()
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frames.resize(packed_frames.size())
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func mono_to_stereo(mono_frames: PackedFloat32Array) -> PackedVector2Array:
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var stereo_frames: PackedVector2Array = PackedVector2Array()
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stereo_frames.resize(mono_frames.size())
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var i: int = 0
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for packed_frame: float in packed_frames:
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frames[i] = Vector2(packed_frame, packed_frame)
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for mono_frame: float in mono_frames:
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stereo_frames[i] = Vector2(mono_frame, mono_frame)
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i += 1
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return frames
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return stereo_frames
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